Welcome to Kaihoo Where brands convert app users to customers andgame developers generate revenue from branded rewards.
Add logos, assets, and unlockable rewards like discounts, vouchers, and free items
Simple SDK lets devs embed branded unlockables into achievements or ad events
Every achievement becomes a chance to drive engagement and sales
Insert your brand inside the world's most engaging medium.
From reward unlocks to store visits, every redemption ties back to ROI.
Coupons, QR codes, or wallet passes delivered instantly.
Earn 2-3x eCPM than standard ad networks by offering real-world rewards.
Integrate branded unlockables in minutes.
Enhance engagement by tying gameplay to real benefits.
Join the brands and developers already succeeding with in-game rewards
"We are able to drive over 25% of players to redeem in store via our in-game rewards, boosting revenue and loyalty for Thirsty Camel."
Rachel Brown
Marketing lead, Thirsty Camel
Full transparency and control over your campaigns
Track unlocks, redemptions, and ROI in real-time with comprehensive analytics.
Brand safety filters, geo/age controls ensure your campaigns meet all requirements.
Developers get paid fairly, brands see clear attribution and performance metrics.
See how a fast food brand and game developer can drive new revenue from a simple rewarded embed.
A fast food brand uploads offer into the Kaihoo brand portal → sets campaign budget, reviews available games and selects a game to add campaign to.
Developer integrates Kaihoo SDK in their puzzle game, which includes the rewards from the fast food brand linked to achievements eg. player reaches level 10.
Player hits level 10 → triggers reward unlock → gets brand reward via coupon code, digital wallet or QR code. Within seconds they can redeem their reward direct with the brand.
The fast food brand receives 10,000 redemptions inside the game, costing them $2.50 per redemption. This results in $120,000 in revenue (5x ROI) to the brand and $15,000 in revenue to the game developer.
PRICING PLAN
Get paid when a player unlocks a branded reward inside your game.
Pay only when your reward is unlocked or redeemed.